![]() ![]() I'm praying to that Balee accept the scheme, because maybe the rule posted above block my scheme to be in the contest. FoxHound 05:49, 27 April 2010 (UTC)Īnd this rule: "The scheme has to be completely unseen by the public before and during the contest." May cut my scheme from the contest. But i wanted to try this contest, but if i need to play after, or be present in an especific hour in Worms, i don't know if i will put it there. I was playing too much and the university is getting harder too. And my new computer has windows 7 and i need to kill explorer.exe to run worms well. This scheme is great, but I wonder why FoxHound doesn't submit this to Worms Scheme Contest. 5 Explain how can i not activate the fall damage.The other players might help by "pushing" it to the position (see the picture above). Sorry, what I mean is that even the mines need to be activated, the player doesn't need to worry about dropping too far off. Explorer09 06:02, 4 February 2010 (UTC) I don't think that mines are difficult to explode, i think they are more difficult to explode comparing with a dynamite, because they need to be activated, so if you drop a little far to the target, the mine will not blow. By the way, do you think mines are difficult to explode? Think again. Players who have played Hysteria will think this is a "piece of cake" (very easy) - since there're 5 seconds instead of 1. Third, it's not difficult to switch between as you think just press an F5 and that's it. Keeping it will reduce the time of learning the scheme. Second, people may often have "stereotypes" saying that dynamites are more powerful. First, for consistency, the mines pre-placed on the map should have equal power to those laid by players. FoxHound 15:46, 14 December 2009 (UTC) I personally prefer dynamites being more powerful than mines. FoxHound 12:29, 13 December 2009 (UTC) EDIT: Mines are more difficult to explode too they need to be activated, so the player must aim perfectly to do big damage, you have a price. I think with dynamite power = 1 and mine's power = 14 the scheme is perfect. With dynamite power = 1, the worm cannot go to the water easily, even with the help of the low gravity. Another point: the mine with normal power has power enouth to launch worms easily to the water, so it would be much easy to make the worms drown. It will be much more difficult for the players to always press F5 to drop the mine, they could drop the 3 dynamites without intention. In this scheme, the unlimited weapon need to be the weakest, for better strategy. The Dynamite will always appear in the jetpack, without pressing any hot key. ![]() Continued abuse of our services will cause your IP address to be blocked indefinitely.In this scheme, why do you want to set the mines more powerful than the dynamites? - Explorer09 07:49, 13 December 2009 (UTC) Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using the Brave browser, or have installed the Ghostery add-on, these programs send extra traffic to our servers for every page on the site that you browse, then send that data back to a third party, essentially spying on your browsing habits.We strongly recommend you stop using this browser until this problem is corrected. The latest version of the Opera browser sends multiple invalid requests to our servers for every page you visit.The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests. ![]()
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